I co-founded Everything in Creation, a design and development agency, and currently consult as a Design Engineer at HUMRĀ, a matchmaking and micro-wedding startup.
My path here came through architectural visualization startups, where staying in one lane wasn't an option. I moved between Unreal Engine development, interface design, React applications, and mobile work—whatever the project needed. That experience taught me to learn fast and ship quickly, but more importantly, it showed me I didn't want to choose between design and development.
I'm drawn to work that's visual and client-facing. I care about the details most people won't notice—the spacing, the consistency, the small interactions that accumulate into something that feels good to use. I take pride in having an eye for aesthetics and the technical skills to implement it properly. Design engineering feels like the first role that actually fits how I work.
Outside of work, I'm learning to 3D model, hanging out with my two cats, and cataloging movies on Letterboxd.
A compatibility matching platform built end-to-end for live mixer events — research-backed algorithm, real-time admin dashboard, and synchronized match reveal. Achieved a 94% match rate in production.
Pebble: Personal Expense Tracker
A mobile expense tracking app designed for financial mindfulness. Manual-first by design — no bank connections, no data sharing, just intentional awareness of where your money goes.
A color tooling system with real-time contrast validation and semantic token generation. Built to WCAG and AODA standards, with automated deployment via GitHub Actions CI/CD.
A reference database for One Piece's Devil Fruits, built full-stack with a React TypeScript frontend and FastAPI backend. Containerized with Docker and deployed on Google Cloud Platform.
Juniper Design System
A personal design system of primitives, tokens, and components I maintain across my own projects. Built with accessibility compliance and scalability in mind from the ground up.